Computer Science and Mathematics
W. Kurth
Slides from the lectures
Part 1: Basics about set theory, relations,
graph theory and functions (PDF)
Part 2: Numbers and vectors (PDF)
Part 3: Products of vectors; linear mappings and matrices (PDF)
Part 4: Determinant, matrix product, inverse matrix, systems
of linear equations (PDF)
Part 5: Eigenvalues and eigenvectors (PDF)
Part 6: Sequences and limits of functions (PDF)
Part 7: Continuity of functions and derivatives (PDF)
Part 8: Applications of derivatives,
introduction to bivariate functions (PDF)
Part 9: Bivariate extrema finding; integration (PDF)
Part 10: Computer science: Introduction; representation
of information (PDF)
Part 11: Databases, GIS, the World Wide Web (PDF)
Part 12: Foundations of programming, part 1 (PDF)
Part 13: Foundations of programming, part 2 (PDF)
Part 14: Introduction to rule-based simulation (PDF)
Last modifications: 3 July, 2024.