Computer Science and Mathematics
W. Kurth

Slides from the lectures

Part 1: Basics about set theory, relations, graph theory and functions (PDF)
Part 2: Numbers and vectors (PDF)
Part 3: Products of vectors; linear mappings and matrices (PDF)
Part 4: Determinant, matrix product, inverse matrix, systems of linear equations (PDF)
Part 5: Eigenvalues and eigenvectors (PDF)
Part 6: Computer science: Introduction; representation of information (PDF)
Part 7: Databases, GIS, the World Wide Web (PDF)
Part 8: Foundations of programming, part 1 (PDF)
Part 9: Foundations of programming, part 2 (PDF)
Part 10: Introduction to rule-based simulation (PDF)
Part 11: Sequences and limits of functions (PDF)
Part 12: Continuity of functions and derivatives (PDF)
Part 13: Applications of derivatives, introduction to bivariate functions (PDF)
Part 14: Bivariate extrema finding; integration (PDF)

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Last modifications: 10 July, 2023.