Computer Science and Mathematics
W. Kurth, A. Tavkhelidze
Slides from the lectures
Part 1: Basics about set theory, relations,
graph theory and functions (PDF)
Part 2: Numbers and vectors (PDF)
Part 3: Products of vectors; linear mappings and matrices (PDF)
Part 4: Determinant, matrix product, inverse matrix, systems
of linear equations (PDF)
Part 5: Eigenvalues and eigenvectors (PDF)
Part 6: Computer science: Introduction; representation of information (PDF)
Part 7: Databases, GIS, the World Wide Web (PDF)
Part 8: Foundations of programming, part 1 (PDF)
Part 9: Foundations of programming, part 2 (PDF)
Part 10: Introduction to rule-based simulation (PDF)
Last modifications: 11 June, 2019.