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Winter Term 2005/2006Foundations of Computer Graphics (2 VL + 2 UE, Kurth / Roth) Lectures: Thursday, 11:30-13:00, HS 2 (LG 1A), Exercises: Thursday, 07:30-09:00, HS B. Keywords:
Basic knowledge about colour, graphical output devices, important algorithms
of line graphics, representation of curves and surfaces, object transformations
and projections, models of 3D objects, foundations of lighting calculation,
approach towards interactive and constructive computer graphics, construction
at the screen, performance of construction software; example software:
AutoCAD, Maya; basics of Java 3D. Dates: Monday, 13:45-15:15, EH 001, Tuesday, 9:15-10:45, EH 213, Wednesday, 15:30-17:00, EH 001, Thursday, 9:15-10:45, EH 213, Thursday, 17:30-19:00, ZBVI.01 Project teams with 5-6 participants each work
on one of the computer graphics topics listed below. In the lessons and seminars which
are mandatory for all participants, instructors and co-workers give the necessary
professional knowledge from computer graphics and software technology. Furthermore,
these times of presence serve for knowledge transfer between the project groups by
means of students' presentations. In the practical part, each team designs and implements
a software system. The process of development will have two phases: 1. Development of
a preliminary system with restricted functionality, 2. further development to the
final product. At the end of the first phase a series of mutual evaluation, tests
and proposals for redesign will take place. At the end of the second phase, there will
be tests again and a presentation of the project in a talk with the team (exam). Lectures: Monday, 17:30-19:00, EH 001 Keywords: Models of morphogenesis, fundamental biological
knowledge about evolution, genetic algorithms, reproduction, computer viruses, classical
AL systems (CA systems, Tierra, Avida, animates), measures of diversity and complexity,
boolean networks, "edge of chaos" principle; reproduction of real evolutionary trends
(example of early land plants); coevolution, multiagent paradigm, cooperation, networks.
Diploma, Bachelor and Master courses in Computer Science (Focus Practical Computer Science). Introduction to
Programming (2 Lectures + 2 Exercises + 2 Practical units; Kurth, Claus, Roth) Keywords: Structure and use of the PC,
file management, memory and
internal information representation, instruction structure, fundamentals of procedural programming,
basic techniques of software development, programming paradigms and programming languages,
data structures, functions, transfer of parameters to functions,
recursion, global and local variables, text files and binary files, searching and
sorting, graphs, trees. VL+UE: Tuesday, 18:00-19:30, EH 214 |
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Last Modifications: March 22, 2006 |