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Winter Term 2002/2003Computer Graphics (4 Lectures + 2 Exercises, Kurth / Mangoldt) Lectures: Wednesday, 11:30-13:00, Audimax 1, and Thursday, 17:30-19:00, GH Exercises: Wednesday, 17:30-19:00, HS C Keywords: Foundations of visual perception,
colour, 2D lines, filling, clipping, grey tone methods, antialiasing, 2D image data formats,
PostScript language; ways of representing 3D objects, VRML; topological characterisations, Euler
operations; geometry, homogeneous coordinates, vector transformations and clipping in 3D,
determination of visible surfaces, reflection models, shading methods; triangulation; descriptions
of curves and curved surfaces: Bezier and B spline curves, interpolation, patches; raytracing,
radiosity; texture mapping, fractals, grammars; Java 3D; image enhancement; animation. Lectures: Monday, 09:15-10:45, EH/214 Keywords: Fundamentals in evolution biology, genetic algorithms,
evolution strategies, classical ALife systems (Cellular Automata, Tierra, Animates), measures of
diversity and complexity, Boolean networks, "edge of chaos" principle; reproduction of real
evolution trends (example: early land plants); multiagent paradigm, fundamentals of socionics. Tuesday, 17:30-19:00, EH/214 Selected recent texts concerning stereography and AI methods
for 3D data evaluation with applications in the virtual reconstruction of scenes will be read and
discussed. Lectures and Exercises: Tuesday, 07:30-09:00, EH/214 Keywords: Basic concepts of interactive graphics for computer
scientists and engineers, special input techniques, internal representation of geometric data,
construction at the screen, performance of construction software;
example software packages: Java3D,
AutoCAD.
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Last Modifications: April 1, 2003 |